Curse of the Ill-Advised Gamble
Roll a die and keep a running count of the result until you reach or exceed 21. Discard the last roll, and inform the seekers of the number you have reached, and the number of rolls it took you to get there. Before asking another question, the seekers have to get a number between your total and 21, inclusive, by rolling one die the same number of rolls or less. If they fail, they must roll one die and wait that number of minutes before attempting again. The seekers may not attempt this within [S 50] [M 100] [L 200] metres of a transit stop
Casting Cost: Roll a die til you get over 21.
Only transit stops valid for hiding in count for the radius
Blocks: Curses, Questions
Timeout: [S 30] [M 45] [L 60]
Immediate Veto: [S 45] [M 60] [L 90]